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S.T.A.L.K.E.R. lässt ...
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Patch 1.0006
Patch 1.0005
Patch 1.0004
Zonenatlas
HOFFI3's Savegame-Paket ...
Uploader: DevilsSeed
Datum: 13.03.2008
Dateigröße: 7,6 MB
Geschätzte Dauer: Modem: 00:18:58
ISDN: 00:16:36
DSL 1000: 00:01:02
DSL 2000: 00:00:31
DSL 6000: 00:00:10
DSL 10000: 00:00:06
 

Patch 1.0006 changes and fixes:

Saved games: Saved games from 1.0005 version will work with 1.0006 version.

Connectivity: Connecting to the server will be possible only if the host's version of the game is the same as yours.

Multiplayer game changes:

* Fixed crashes connected with memory allocation.
* Fixed crashes upon disconnecting of the client, who didn't have the map used on the server (when using a game MOD).
* Added uptime parameter to the dedicated server info, indicating the time of uninterrupted server functioning in days, minutes and seconds.
* Fixed crash connected with the shooting from the grenade launcher.
* Fixed crash connected with dropped/eaten item.
* Fixed crash connected with starting new game (for example, upon map changing).
* Fixed crash connected with joining to the server upon map changing (the client respawned on the old map, while the other players already switched to the new).
* Fixed bug with killing the players when too many players appeared on the base when the round started.
* Fixed bug with killing the player when throwing a grenade.
* Fixed bug with player's invisibility when putting armor on.
* Fixed bug with entering invalid commands in console.

Multiplayer game additions:

Added BattleEye option (Anti-Cheat system: http://www.battleye.com)

1. Protects network packages and the server;
2. Used only with the Internet server;
3. Added servers filter to the "Network game; Server" and "Network options" menus;
4. Uses automatic Internet updates.

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